Ototo Development Team is a feature introduced in version 6.0 update. The feature allows player to develop a new appearance for the Cat Base, cannon attacks and also further increase the cannon power.
Explanation
The feature is unlocked after clearing Empire of Cats chapter 1 and is only functional after player has reached level 10 of cat cannon power, range and recharge speed from base upgrades. To develop, Ototo requires some resource materials and workers to build.
The resource material can be obtained randomly when clearing non-limited Stories of Legend Levels. The resource type dropped usually has tendency with the stage cleared, eg: Zombie stages usually drop bone material. Red stages usually drop brick material.
The engineer(s) required can be obtained from Gamatoto Expedition randomly after clearing an expedition, one at a time with maximum of having five engineers.
Note when in progress of upgrading, you may still obtain engineers from Gamatoto expeditions.
Getting materials
Materials are scattered throughout Stories of Legend levels, upon clearing any stage, there is a chance to get materials. There are 7 type of materials: Bricks, Feathers, Coal, Sprockets, Gold, Meteorite, and Beast Bones, each associated with a certain enemy type (red, floating, black, metal, angel, alien, and zombie, respectively). The type of materials dropped is not affected by enemies in that level, for example, the feather can be received in levels that don't spawn any floating enemies at all. Materials won't drop in Event Stages (Red) and Collaboration Stages (Purple). No levels have limit of how many materials you can obtain or how many times they will drop, so the player could just grind one stage forever. Torture Room is an effective stage for this since it's so quick, and every material drops there except meteorite.
The drop rate is applied on all stages in a chapter. So it's always better/more beneficial/efficient to farm at a stage with the lowest energy cost. The star difficulty only affects on how much item you can farm per a stage clear.
- Star 1 gives maximum 3 items
- Star 2 gives maximum 4 items
- Stars 3 and 4 give maximum 5 items.
The item drop rate each chapter:
Chapter | None | Brick | Feather | Coals | Sprockets | Gold | Meteorite | Beast Bones |
---|---|---|---|---|---|---|---|---|
1: The Legend Begins | 60% | 13% | 0% | 13% | 13% | 0% | 0% | 0% |
2: Passion Land | 60% | 15% | 5% | 10% | 10% | 0% | 0% | 0% |
3: Glucosamine Desert | 60% | 27% | 0% | 9% | 4% | 0% | 0% | 0% |
4: Swimming Cats | 60% | 27% | 0% | 10% | 3% | 0% | 0% | 0% |
5: Risqué Terrain | 60% | 16% | 16% | 8% | 0% | 0% | 0% | 0% |
6: Western Street | 60% | 25% | 7% | 4% | 4% | 0% | 0% | 0% |
7: Sea of Tuna | 60% | 20% | 3% | 10% | 7% | 0% | 0% | 0% |
8: Bamboo Island | 60% | 20% | 0% | 15% | 5% | 0% | 0% | 0% |
9: Squishy Cave | 60% | 8% | 10% | 20% | 3% | 0% | 0% | 0% |
10: Volkanos Volcano | 58% | 26% | 11% | 4% | 0% | 2% | 0% | 0% |
11: Neverending Cat Story | 58% | 15% | 5% | 10% | 10% | 0% | 2% | 0% |
12: Castle of Fish | 58% | 27% | 0% | 9% | 4% | 0% | 0% | 2% |
13: Sushi Island | 57% | 25% | 0% | 13% | 3% | 2% | 0% | 0% |
14: The Scratching Post | 57% | 20% | 10% | 10% | 0% | 0% | 2% | 0% |
15: Parthenon | 57% | 14% | 9% | 14% | 5% | 0% | 0% | 2% |
16: Low Tide Beach | 57% | 13% | 8% | 19% | 0% | 3% | 0% | 0% |
17: Alcatraz | 57% | 13% | 13% | 13% | 0% | 0% | 3% | 0% |
18: Jail Break Tunnel | 56% | 11% | 11% | 17% | 3% | 0% | 0% | 3% |
19: Capone's Jail | 56% | 2% | 2% | 24% | 5% | 10% | 1% | 0% |
20: Silk Road | 55% | 10% | 10% | 8% | 4% | 10% | 0% | 1% |
21: Stairway To Darkness | 55% | 15% | 12% | 8% | 1% | 7% | 1% | 0% |
22: Prince of Darkness | 55% | 10% | 10% | 15% | 5% | 5% | 0% | 1% |
23: Dead End Night | 55% | 6% | 10% | 13% | 4% | 11% | 1% | 0% |
24: Battle Royale | 55% | 15% | 4% | 8% | 4% | 13% | 0% | 1% |
25: Scars of War | 54% | 9% | 12% | 7% | 2% | 5% | 12% | 0% |
26: Sea Polluter | 54% | 12% | 7% | 4% | 4% | 11% | 9% | 0% |
27: Body & Soul | 53% | 14% | 9% | 7% | 0% | 0% | 17% | 1% |
28: Weak & Mildly Acidic | 53% | 5% | 17% | 10% | 2% | 6% | 6% | 0% |
29: Intrepid Cats | 52% | 7% | 15% | 9% | 2% | 4% | 11% | 0% |
30: Shadow Cosmopolis | 52% | 9% | 14% | 7% | 0% | 13% | 4% | 1% |
31: Galapa-Goth | 51% | 10% | 6% | 18% | 4% | 4% | 8% | 0% |
32: Kombu Cape | 51% | 8% | 19% | 8% | 3% | 5% | 5% | 0% |
33: Axis of Evil | 50% | 12% | 12% | 12% | 0% | 8% | 8% | 0% |
34: Suburbs of the Dead | 50% | 6% | 6% | 6% | 0% | 4% | 0% | 27% |
35: Quarantine Isles | 49% | 9% | 5% | 5% | 14% | 0% | 0% | 19% |
36: Mouseyland | 49% | 4% | 4% | 7% | 0% | 4% | 4% | 27% |
37: Walk of Fame | 49% | 5% | 3% | 5% | 3% | 3% | 0% | 32% |
38: Cutpurse Coast | 48% | 15% | 6% | 6% | 0% | 3% | 18% | 3% |
39: Above and Below | 48% | 17% | 0% | 15% | 12% | 5% | 2% | 0% |
Getting workers
- Engineers can be obtained from Gamatoto expeditions. Player will be notified if obtaining one. Can be obtained at the same time as an expedition assistant for Gamatoto. Retiring an expedition assistant also gives the option to change them to an engineer.
- The engineer will be spent on base upgrade, and players can have up to 5 at once. Once reached, no extra engineers can be obtained. Advanced base upgrades can require up to 3 engineers.
Upgrading tutorial
Image required: UI, explanation, tutorial.
Step | Material | Engineer | Time
(hours) |
Health | Cannon
DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Level 2 | 4 | 4 | 4 | 0 | 0 | 0 | 0 | 1 | 12 | 124000 | 6200 |
Level 3 | 3 | 3 | 3 | 3 | 0 | 0 | 0 | 1 | 12 | 128000 | 6400 |
Level 4 | 6 | 6 | 6 | 0 | 0 | 0 | 0 | 1 | 12 | 132000 | 6600 |
Level 5 | 6 | 4 | 4 | 4 | 0 | 0 | 0 | 2 | 12 | 136000 | 6800 |
Level 6 | 6 | 6 | 6 | 0 | 6 | 0 | 0 | 2 | 12 | 140000 | 7000 |
Level 7 | 0 | 6 | 6 | 6 | 0 | 6 | 0 | 2 | 12 | 144000 | 7200 |
Level 8 | 9 | 0 | 7 | 0 | 7 | 0 | 0 | 3 | 12 | 148000 | 7400 |
Level 9 | 0 | 9 | 0 | 7 | 7 | 7 | 7 | 3 | 12 | 152000 | 7600 |
Level 10 | 0 | 0 | 0 | 9 | 9 | 9 | 9 | 3 | 12 | 156000 | 7800 |
Total | 34 | 38 | 36 | 29 | 29 | 22 | 16 | 18 |
Step | Material | Engineer | Time
(hours) |
Slow Duration | Cannon
DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Foundation | 5 | 3 | 4 | 0 | 0 | 0 | 0 | 1 | 12 | 124000 | 6200 |
Style | 7 | 4 | 5 | 2 | 0 | 0 | 0 | 1 | 12 | ||
Cannon | 9 | 5 | 7 | 3 | 0 | 0 | 0 | 2 | 24 | ||
Level 2 | 5 | 3 | 4 | 0 | 0 | 0 | 0 | 1 | 12 | ||
Level 3 | 1 | 12 | |||||||||
Level 4 | 6 | 5 | 5 | 2 | 0 | 0 | 0 | 1 | 12 | ||
Level 5 | 0 | 6 | 5 | 5 | 2 | 0 | 0 | 2 | 12 | ||
Level 6 | 6 | 7 | 7 | 0 | 4 | 0 | 0 | 2 | 12 | ||
Level 7 | 7 | 5 | 6 | 0 | 6 | 0 | 0 | 2 | 12 | ||
Level 8 | |||||||||||
Level 9 | |||||||||||
Level 10 |
Step | Material | Engineer | Time
(hours) |
Wall Health | Wall Duration
DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Foundation | 3 | 0 | 4 | 2 | 0 | 0 | 0 | 1 | 12 | 124000 | 6200 |
Style | 4 | 5 | 2 | 7 | 0 | 0 | 0 | 1 | 12 | ||
Cannon | 6 | 0 | 6 | 9 | 3 | 0 | 0 | 2 | 24 | ||
Level 2 | 3 | 0 | 4 | 5 | 0 | 0 | 0 | 1 | 12 | ||
Level 3 | 0 | 2 | 5 | 5 | 0 | 0 | 0 | 1 | 12 | ||
Level 4 | |||||||||||
Level 5 | |||||||||||
Level 6 | |||||||||||
Level 7 | 0 | 6 | 5 | 7 | 0 | 0 | 6 | 2 | 12 | ||
Level 8 | 0 | 4 | 0 | 9 | 8 | 9 | 0 | 3 | 12 | ||
Level 9 | 6 | 9 | 7 | 8 | 3 | 12 | |||||
Level 10 | 7 | 11 | 8 | 10 | 3 | 12 |
Step | Material | Engineer | Time
(hours) |
Stop Duration | Cannon
DMG | ||||||
---|---|---|---|---|---|---|---|---|---|---|---|
Foundation | 0 | 4 | 4 | 4 | 0 | 0 | 0 | 1 | 12 | 124000 | 6200 |
Style | 4 | 6 | 4 | 4 | 0 | 0 | 0 | 1 | 12 | ||
Cannon | 9 | 0 | 9 | 0 | 0 | 3 | 3 | 2 | 24 | ||
Level 2 | 0 | 0 | 0 | 12 | |||||||
Level 3 | 4 | 0 | 0 | 0 | 0 | 12 | |||||
Level 4 | 4 | 0 | 0 | 0 | 0 | 2 | 12 | ||||
Level 5 | 5 | 3 | 6 | 0 | 4 | 0 | 0 | 2 | 12 | ||
Level 6 | 0 | 6 | 0 | 0 | 7 | 6 | 5 | 2 | |||
Level 7 | 7 | 0 | 5 | 0 | 8 | 4 | 0 | 2 | |||
Level 8 | 0 | 9 | 0 | 6 | 8 | 0 | 7 | 3 | |||
Level 9 | 0 | 0 | 7 | 0 | 6 | 8 | 9 | 3 | |||
Level 10 | 6 | 10 | 9 | 11 | 3 | 12 |
Warning: cancelling progress will not return engineers or materials used. Progress can speed up using same power-ups with Gamatoto expedition.
Available base types
To add: Cost of upgrades and effect. Info obtained from Reddit.
- Upgrades increase shield health and duration.
Tips
- The base body and decoration does not have any effect. Only the head cannon changes cannon strikes.
- The shield created by Iron Wall cat cannon counts as a cat unit; you can't spawn the shield if you have reached max cat limit.