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Ototodevteam

Ototo Development Team is a feature introduced in version 6.0 update. The feature allows player to develop a new appearance for the Cat Base, cannon attacks and also further increase the cannon power.

Explanation

The feature is unlocked after clearing Empire of Cats chapter 1 and is only functional after player has reached level 10 of cat cannon power, range and recharge speed from base upgrades. To develop, Ototo requires some resource materials and workers to build.

The resource material can be obtained randomly when clearing non-limited Stories of Legend Levels. The resource type dropped usually has tendency with the stage cleared, eg: Zombie stages usually drop bone material. Red stages usually drop brick material.

The engineer(s) required can be obtained from Gamatoto Expedition randomly after clearing an expedition, one at a time with maximum of having five engineers.

Note when in progress of upgrading, you may still obtain engineers from Gamatoto expeditions.

Getting materials

Materials are scattered throughout Stories of Legend levels, upon clearing any stage, there is a chance to get materials. There are 7 type of materials: Bricks, Feathers, Coal, Sprockets, Gold, Meteorite, and Beast Bones, each associated with a certain enemy type (red, floating, black, metal, angel, alien, and zombie, respectively). The type of materials dropped is not affected by enemies in that level, for example, the feather can be received in levels that don't spawn any floating enemies at all. Materials won't drop in Event Stages (Red) and Collaboration Stages (Purple). No levels have limit of how many materials you can obtain or how many times they will drop, so the player could just grind one stage forever. Torture Room is an effective stage for this since it's so quick, and every material drops there except meteorite.

The drop rate is applied on all stages in a chapter. So it's always better/more beneficial/efficient to farm at a stage with the lowest energy cost. The star difficulty only affects on how much item you can farm per a stage clear.

  • Star 1 gives maximum 3 items
  • Star 2 gives maximum 4 items
  • Stars 3 and 4 give maximum 5 items.

The item drop rate each chapter:

Chapter None Brick
Brick small
Feather
Feather small
Coals
Coals small
Sprockets
Sprockets small
Gold
Gold small
Meteorite
Meteorite small
Beast Bones
Beast Bones small
1: The Legend Begins 60% 13% 0% 13% 13% 0% 0% 0%
2: Passion Land 60% 15% 5% 10% 10% 0% 0% 0%
3: Glucosamine Desert 60% 27% 0% 9% 4% 0% 0% 0%
4: Swimming Cats 60% 27% 0% 10% 3% 0% 0% 0%
5: Risqué Terrain 60% 16% 16% 8% 0% 0% 0% 0%
6: Western Street 60% 25% 7% 4% 4% 0% 0% 0%
7: Sea of Tuna 60% 20% 3% 10% 7% 0% 0% 0%
8: Bamboo Island 60% 20% 0% 15% 5% 0% 0% 0%
9: Squishy Cave 60% 8% 10% 20% 3% 0% 0% 0%
10: Volkanos Volcano 58% 26% 11% 4% 0% 2% 0% 0%
11: Neverending Cat Story 58% 15% 5% 10% 10% 0% 2% 0%
12: Castle of Fish 58% 27% 0% 9% 4% 0% 0% 2%
13: Sushi Island 57% 25% 0% 13% 3% 2% 0% 0%
14: The Scratching Post 57% 20% 10% 10% 0% 0% 2% 0%
15: Parthenon 57% 14% 9% 14% 5% 0% 0% 2%
16: Low Tide Beach 57% 13% 8% 19% 0% 3% 0% 0%
17: Alcatraz 57% 13% 13% 13% 0% 0% 3% 0%
18: Jail Break Tunnel 56% 11% 11% 17% 3% 0% 0% 3%
19: Capone's Jail 56% 2% 2% 24% 5% 10% 1% 0%
20: Silk Road 55% 10% 10% 8% 4% 10% 0% 1%
21: Stairway To Darkness 55% 15% 12% 8% 1% 7% 1% 0%
22: Prince of Darkness 55% 10% 10% 15% 5% 5% 0% 1%
23: Dead End Night 55% 6% 10% 13% 4% 11% 1% 0%
24: Battle Royale 55% 15% 4% 8% 4% 13% 0% 1%
25: Scars of War 54% 9% 12% 7% 2% 5% 12% 0%
26: Sea Polluter 54% 12% 7% 4% 4% 11% 9% 0%
27: Body & Soul 53% 14% 9% 7% 0% 0% 17% 1%
28: Weak & Mildly Acidic 53% 5% 17% 10% 2% 6% 6% 0%
29: Intrepid Cats 52% 7% 15% 9% 2% 4% 11% 0%
30: Shadow Cosmopolis 52% 9% 14% 7% 0% 13% 4% 1%
31: Galapa-Goth 51% 10% 6% 18% 4% 4% 8% 0%
32: Kombu Cape 51% 8% 19% 8% 3% 5% 5% 0%
33: Axis of Evil 50% 12% 12% 12% 0% 8% 8% 0%
34: Suburbs of the Dead 50% 6% 6% 6% 0% 4% 0% 27%
35: Quarantine Isles 49% 9% 5% 5% 14% 0% 0% 19%
36: Mouseyland 49% 4% 4% 7% 0% 4% 4% 27%
37: Walk of Fame 49% 5% 3% 5% 3% 3% 0% 32%
38: Cutpurse Coast 48% 15% 6% 6% 0% 3% 18% 3%
39: Above and Below 48% 17% 0% 15% 12% 5% 2% 0%
40: Windless Island 48% 10% 20% 3% 0% 7% 7% 7%
41: IT Catacombs 47% 10% 10% 13% 0% 13% 0% 7%

Getting workers

Engineers can be obtained from Gamatoto expeditions. Player will be notified if obtaining one. Can be obtained at the same time as an expedition assistant for Gamatoto. Retiring an expedition assistant also gives the option to change them to an engineer.
Engineer
The engineer will be spent on base upgrade, and players can have up to 5 at once. Once reached, no extra engineers can be obtained. Advanced base upgrades can require up to 3 engineers.
Engineer Descriprion

Upgrading tutorial

Image required: UI, explanation, tutorial.

Upgrade materials

Warning: cancelling progress will not return engineers or materials used. Progress can speed up using same power-ups with Gamatoto expedition.


Base Enhancements

Step Material Engineer
Engineer small
Time

(hours)

Health Cannon

DMG

Brick small
Feather small
Coals small
Sprockets small
Gold small
Meteorite small
Beast Bones small
Level 2 4 4 4 0 0 0 0 1 12 124000 6200
Level 3 3 3 3 3 0 0 0 1 12 128000 6400
Level 4 6 6 6 0 0 0 0 1 12 132000 6600
Level 5 6 4 4 4 0 0 0 2 12 136000 6800
Level 6 6 6 6 0 6 0 0 2 12 140000 7000
Level 7 0 6 6 6 0 6 0 2 12 144000 7200
Level 8 9 0 7 0 7 0 0 3 12 148000 7400
Level 9 0 9 0 7 7 7 7 3 12 152000 7600
Level 10 0 0 0 9 9 9 9 3 12 156000 7800
Total 34 38 36 29 29 22 16 18


Slow Beam

Step Material Engineer
Engineer small
Time

(hours)

Slow Duration
Brick small
Feather small
Coals small
Sprockets small
Gold small
Meteorite small
Beast Bones small
Foundation 5 3 4 0 0 0 0 1 12 30f
Style 7 4 5 2 0 0 0 1 12 30f
Cannon 9 5 7 3 0 0 0 2 24 30f
Level 2 5 3 4 0 0 0 0 1 12 31f
Level 3 0 5 3 4 0 0 0 1 12 33f
Level 4 6 5 5 2 0 0 0 1 12 35f
Level 5 0 6 5 5 2 0 0 2 12 37f
Level 6 6 7 7 0 4 0 0 2 12 40f
Level 7 7 5 6 0 6 0 0 2 12 42f
Level 8 9 8 7 0 0 6 0 3 12 44f
Level 9 10 0 8 4 0 8 0 3 12 46f
Level 10 11 10 0 0 7 0 8 3 12 49f
Total 75 61 61 20 19 14 8 22 156

Iron Wall

Note that the Wall is Metal atribute.

Step Material Engineer
Engineer small
Time

(hours)

Wall HP Wall Duration
Brick small
Feather small
Coals small
Sprockets small
Gold small
Meteorite small
Beast Bones small
Foundation 3 0 4 2 0 0 0 1 12 5 60f
Style 4 5 2 7 0 0 0 1 12 5 60f
Cannon 6 0 6 9 3 0 0 2 24 5 60f
Level 2 3 0 4 5 0 0 0 1 12 6 63f
Level 3 0 2 5 5 0 0 0 1 12 7 66f
Level 4 6 3 3 6 0 0 0 1 12 8 69f
Level 5 0 5 4 6 0 3 0 2 12 9 73f
Level 6 6 0 0 7 6 0 5 2 12 10 76f
Level 7 0 6 5 7 0 0 6 2 12 11 79f
Level 8 0 4 0 9 8 9 0 3 12 12 82f
Level 9 6 0 0 9 7 8 0 3 12 13 86f
Level 10 0 7 0 11 8 0 10 3 12 14 90f
Total 34 32 33 83 32 20 21 22 156


Lightning Bolt

Step Material Engineer
Engineer small
Time

(hours)

Freeze

Duration

DMG

Multiplier

Brick small
Feather small
Coals small
Sprockets small
Gold small
Meteorite small
Beast Bones small
Foundation 0 4 4 4 0 0 0 1 12 15f 30%
Style 4 6 4 4 0 0 0 1 12 15f 30%
Cannon 9 0 9 0 0 3 3 2 24 15f 30%
Level 2 0 4 4 4 0 0 0 1 12 16f 31%
Level 3 4 4 4 0 0 0 0 1 12 18f 32%
Level 4 5 3 6 0 4 0 0 1 12 20f 33%
Level 5 6 0 0 3 0 5 4 2 12 21f 34%
Level 6 0 6 0 0 7 6 5 2 12 23f 35%
Level 7 7 0 5 0 8 4 0 2 12 25f 36%
Level 8 0 9 0 6 8 0 7 3 12 27f 37%
Level 9 0 0 7 0 6 8 9 3 12 28f 38%
Level 10 6 0 0 0 10 9 11 3 12 30f 39%
Total 41 36 43 21 43 35 39 22 156

Available base types

To add: Cost of upgrades and effect. Info obtained from Reddit.

Tips

  • The base body and decoration does not have any effect. Only the head cannon changes cannon strikes.
  • The shield created by Iron Wall cat cannon counts as a cat unit; you can't spawn the shield if you have reached max cat limit.

Gallery

Reference

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