This stage consists of only two enemies on a fairly decent sized stage, beginning with a constant line of Zoges. You have as much time as you want to set up before the boss will spawn, which is a Doge Dark. Once the base is damaged, more Zoges will begin spawning along with a single Doge Dark as the boss. There are three seperate Doge Dark bosses, meaning that Doge Dark and Zoge are the only enemies in this stage. The largest challenge with this stage is damaging the base while the Zoges' corpses are on the ground, because they will respawn on top of your attackers and do a lot of damage to them due to sheer numbers. Using lots of AoE attackers and rushing the enemy base once you've spawned the first Doge Dark is recommended.
As stated previously, bringing ranged AoE attackers is especially helpful because they will quickly kill a large group of the Zoges and damage the base quickly as well. The level itself is very simple and is not very difficult at all, so as long as the player can stall consistently keep adding to their frontline of attackers, the level can be cleared with ease.